Place the fingers in a math center along with a deck of cards. Remove the Queen, King, and Joker cards. The Ace can be used as a 1 and the Jack can be used as a 10. I write those numbers on the cards to help the students. Player 1 turns over a card and reads the number. Player 2 puts that many witches fingers on their fingers. Player one tells how many more are needed to make a 10. For example, player 1 turns over a 5. Player 2 puts on 5 fingers. Player 1 has to count how many more fingers are needed to make a 10. This game can also be used for subtraction. Player 1 puts on all 10 fingers. Player 2 draws a card and reads the number. Player 2 takes that many fingers off of player 1. Player 1 tells how many fingers are left. Students can record their results in a math journal using pictures, symbols, and/or equations depending on their level.
I made an activity to go with the fun which includes Spooky Finger 10 Frames and paper finger manipulatives in case you don't have any of the fingers or need some extra. You can find it HERE.
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| There are 64 story problems to use in math centers along with Spooky 10 Frame Cards. |




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